I

Name | Kind | Description
Image | operation |
Image | artifact |
Image | class | ************************************************************************** * \class Image \brief Generische Klasse fuer Images, Bitmaps ***************************************************************************
IMAGE_TYP | class |
incMove | operation |
info | operation |
init | operation |
init | operation |
init | operation |
init | operation |
init | operation |
init | operation |
init | operation |
init_0 | operation |
init_1 | operation |
init_2 | operation |
init_3 | operation |
init_4 | operation |
init_5 | operation |
init_6 | operation |
init_7 | operation |
InitBitmap | operation |
initialize | operation |
initialize | operation | Die Tile besteht aus 4 Punkten. Sie kann potentiell 4 Planes des Frustums schneiden, d.h es koennen max. 8 Liniensegmente entstehen (plus dem letzten pseudo punkt
initRenderer | operation |
initRenderer | operation |
INPLANE | attribute |
inputKey | operation |
inputKey | operation |
inside | operation |
inside | operation |
inside | operation |
INSIDE | attribute |
intersect | operation |
intersect | operation |
intersects | operation |
IS_DEAD | attribute |
IS_OFF | attribute |
IS_ON | attribute |
isAmbientON | operation |
isDirectionalON | operation |
isLifting | operation |
isLightMapON | operation |
isMoving | operation |
isON | operation |
isRotating | operation |
isStrafing | operation |
isTriggered | operation |