### - m -

- m_11 : Matrix
- m_12 : Matrix
- m_13 : Matrix
- m_14 : Matrix
- m_21 : Matrix
- m_22 : Matrix
- m_23 : Matrix
- m_24 : Matrix
- m_31 : Matrix
- m_32 : Matrix
- m_33 : Matrix
- m_34 : Matrix
- m_41 : Matrix
- m_42 : Matrix
- m_43 : Matrix
- m_44 : Matrix
- m_action : Partikel
- m_aID : Animation
- m_aID2 : Animation
- m_alpha : Triangle , TextureMapper , Image
- m_ambient : LightZone
- m_ambientLight : Triangle , Tile
- m_AmbientON : LightManager
- m_animationID : Tile
- m_animationManager : Engine , EngineIO
- m_animDummy : AnimationManager
- m_animList : AnimationManager
- m_arc : Matrix
- m_camdir : Engine
- m_camera : Engine , EngineIO
- m_campos : Engine
- m_charAscent : TextMapper
- m_charDescent : TextMapper
- m_charHeight : TextMapper
- m_charWidth : TextMapper
- m_cos : TArc
- m_counter : Surface
- m_currSpriteID : Partikel
- m_d : TextureMapper , Tile
- m_D : Plane
- m_delta : Sprite
- m_dir : LightZone , Animation
- m_directionalLight : Triangle , Tile
- m_directionalMax : LightZone
- m_DirectionalON : LightManager
- m_dirVec : Animation
- m_drawInfo : Engine , Renderer
- m_E : Line
- m_emitterPos : Partikel
- m_engine : Canvas3D
- m_engineIO : Engine
- m_farDist : PartikelSystem
- m_force : Partikel
- m_frameRate : Engine
- m_frames : Partikel
- m_freq : Timer
- m_frustum : Engine , Renderer
- m_gamma : LightManager
- m_gammaB : LightManager
- m_gammaG : LightManager
- m_gammaR : LightManager
- m_hasLightMapGrid : Tile
- m_height : Canvas3D , Engine , LightMap , Object2D , Renderer , TextureMapper , Image
- m_height_1 : TextureMapper
- m_heightCanvas : Canvas3D
- m_HOG : Camera
- m_index : Material
- m_indexArray : Image
- m_indexSize : Sprite
- m_intersectLength : Plane
- m_isFading : Partikel
- m_isRendererInitialized : Engine , Renderer
- m_isScale : Partikel
- m_len : LightMap , Animation , Text
- m_lifeTime : PartikelSystem
- m_lifting : Camera
- m_lightManager : Engine , EngineIO
- m_lightMap : Triangle , Tile
- m_lightMapGrid : Tile
- m_LightMapON : LightManager
- m_linespace : TextMapper
- m_logfile : Logging
- m_map : Engine , EngineIO , LightMap
- m_mapfile : Map
- m_matAnimate : Engine
- m_materialManager : EngineIO
- m_matRotate : Engine
- m_matTranslate : Engine
- m_maxFC : Tile
- m_maxPartikel : PartikelSystem
- m_maxTri : Tile
- m_maxXDist2D : Tile
- m_maxXDist3D : Tile
- m_maxYDist2D : Tile
- m_maxYDist3D : Tile
- m_maxZDist3D : Tile
- m_mid : Material
- m_minXDist2D : Tile
- m_minXDist3D : Tile
- m_minYDist2D : Tile
- m_minYDist3D : Tile
- m_minZDist3D : Tile
- m_mode : Animation
- m_moverCount : Camera
- m_moverDeltaY : Camera
- m_moving : Camera
- m_msg : Logging
- m_N : Plane
- m_name : Tile
- m_nearDist : PartikelSystem
- m_numClipVertices : Tile
- m_numTriangles : Tile
- m_numVertices : Tile
- m_OFFstart : Partikel
- m_OFFtime : Partikel
- m_ONstart : Partikel
- m_ONtime : Partikel
- m_P : Plane
- m_p0 : Triangle , TextureMapper
- m_p1 : Triangle , TextureMapper
- m_p2 : Triangle , TextureMapper
- m_partikelCount : Engine
- m_partikelList : Engine , PartikelSystem
- m_partikelManager : Engine , EngineIO
- m_partikelSystemList : PartikelManager
- m_pDib : Canvas3D
- m_pDiData : Canvas3D
- m_PlanePixels : Renderer
- m_planePixels : SpriteMapper , TextureMapper
- m_pointMax : LightZone
- m_pos : LightPoint , Object2D
- m_randomMax : Partikel
- m_randomMin : Partikel
- m_renderer : Engine
- m_rendering : Engine
- m_respawn : PartikelSystem
- m_rgbIntensity : TextureMapper , SurfaceCache
- m_rgbLUT : Image
- m_ROLLstart : Partikel
- m_ROLLtime : Partikel
- m_rotating : Camera
- m_S : Line
- m_scale : Object2D
- m_scaleEnable : Object2D
- m_scrollFlag : Tile
- m_shift : Image
- m_sid : Triangle , Surface , SurfaceCache , Tile
- m_sidePlanes : Frustum
- m_sin : TArc
- m_skybox : EngineIO
- m_skyBox : Engine
- m_speed : Partikel
- m_sprite : Partikel
- m_spriteCount : Partikel , PartikelSystem
- m_spriteID : PartikelSystem
- m_spriteList : PartikelManager
- m_spriteMapper : Renderer
- m_spriteOrg : Partikel
- m_start : Timer
- m_startPos : PartikelSystem
- m_startPosOrg : Object2D , PartikelSystem
- m_startTime : Trigger
- m_startX : Text , Canvas3D
- m_startY : Canvas3D , Text
- m_status : Animation , Partikel
- m_step : Camera
- m_stepAnim : Camera
- m_stepColl : Camera
- m_stepVec : Animation
- m_stop : Timer
- m_strafing : Camera
- m_surface : TextureMapper
- m_surfaceCache : Renderer , Engine
- m_surfaces : SurfaceCache
- m_tan : TArc
- m_tex : TextureMapper , Triangle
- m_tex_height : TextureMapper
- m_tex_width : TextureMapper
- m_text : Text , Engine
- m_textList : Engine
- m_textMapper : EngineIO , Renderer
- m_texture : TextMapper
- m_textureID : Tile , Triangle
- m_textureList : Material
- m_textureMapper : Renderer
- m_tileList : Engine
- m_tiles : SkyBox
- m_time : Texture , Material
- m_timer : Engine
- m_tri : Tile
- m_triggerTime : Trigger
- m_turn : Camera
- m_typ : PartikelSystem , Image , Tile
- m_u : Tile , Object2D , Vertex
- m_u0 : Object2D , Triangle
- m_u1 : Triangle , Object2D
- m_u2 : Object2D , Triangle
- m_u3 : Object2D
- m_use : SkyBox
- m_usedCounter : SurfaceCache
- m_usedSidePlanes : Frustum
- m_usePortalFrustum : Engine
- m_useSpeed : Partikel
- m_V : Line
- m_v : Tile , Object2D , Vertex
- m_v0 : Object2D , Triangle
- m_v1 : Object2D , Triangle
- m_v2 : Triangle , Object2D
- m_v3 : Object2D
- m_vecDir : Camera
- m_vecDirColl : Camera
- m_vecDirNext : Camera
- m_vecPos : Camera
- m_vecPosColl : Camera
- m_vecPosNext : Camera
- m_velocity : Partikel
- m_vertex : Tile
- m_vertexOrg : Tile
- m_vFC : Tile
- m_waitCount : Animation
- m_waitMax : Animation
- m_width : TextureMapper , Object2D , Engine , LightMap , Image , Renderer , Canvas3D
- m_widthCanvas : Canvas3D
- m_x : Tile , Vec
- m_xmax : Triangle , TextureMapper
- m_y : Tile , Vec
- m_ymax : Triangle , TextureMapper
- m_z : Vec
- m_ZBuffer : Renderer , TextureMapper , SpriteMapper
- m_zone : LightZone , Partikel , SkyBox , Zone , Camera , PartikelSystem
- m_zoneOTHER : Tile
- m_zoneTHIS : Tile
- matList : MaterialManager
- msg_count : TextureMapper