# TextMapper Elementverzeichnis

Vollständige Aufstellung aller Elemente für TextMapper einschließlich aller geerbten Elemente.

_instance | TextMapper | `[private, static]`
drawText(BYTE *pane, Text &text) | TextMapper |
drawText(BYTE *pane, char *text, int startX, int startY) | TextMapper |
getInstance() | TextMapper | `[static]`
load(DataInputStream &dataIn) | TextMapper |
m_charAscent | TextMapper | `[private]`
m_charDescent | TextMapper | `[private]`
m_charHeight | TextMapper | `[private]`
m_charWidth | TextMapper | `[private]`
m_linespace | TextMapper | `[private]`
m_texture | TextMapper | `[private]`
save(DataOutputStream &dataOut) | TextMapper |
TextMapper() | TextMapper | `[protected]`
~TextMapper() | TextMapper | `[virtual]`