### - c -

- calc() : LightPoint
- calcAnimation() : Engine , Map
- calcDirectional() : LightManager
- calcDistances() : Tile
- calcGamma() : LightManager
- calcLightMap() : Map , LightManager , Engine
- calcLightMapGrid() : Engine , Map , LightManager
- calcLPs() : LightManager
- calcParameters() : LightPoint
- calcPointLight() : LightManager
- calcTexelVertices() : Tile
- calcUV() : Tile
- calcVelocity() : Partikel
- Camera() : Camera
- Canvas3D() : Canvas3D
- check() : Plane
- clear() : PartikelManager , LightMap , Matrix , Plane , Vec , MaterialManager , AnimationManager , PartikelSystem
- clearPlane() : Renderer
- clearZBuffer() : Renderer
- clip() : Tile , Frustum
- close() : DataOutputStream , DataInputStream
- collision() : Camera
- countTextures() : MaterialManager
- createImage() : Canvas3D
- cross() : Vec
- culling() : Engine