M

Name | Kind | Description
m_action | attribute |
m_aID | attribute |
m_aID2 | attribute |
m_alpha | attribute |
m_alpha | attribute |
m_alpha | attribute |
m_ambient | attribute |
m_ambientLight | attribute |
m_ambientLight | attribute |
m_AmbientON | attribute | Flag fuer ambientes Licht An/Aus
m_animationID | attribute |
m_animationManager | relation |
m_animationManager | relation |
m_animDummy | relation |
m_animList | relation |
m_arc | relation |
m_camdir | relation |
m_camera | relation |
m_camera | relation |
m_campos | relation |
m_charAscent | attribute |
m_charDescent | attribute |
m_charHeight | attribute |
m_charWidth | attribute |
m_cos | attribute |
m_counter | attribute |
m_currSpriteID | attribute |
m_D | attribute | Entfernung zum Ursprung
m_d | attribute | Distanz vom Ursprung zur Plane
m_d | attribute | Distanz vom Ursprung zur Plane
m_delta | attribute |
m_dir | attribute |
m_dir | relation |
m_directionalLight | attribute |
m_directionalLight | attribute |
m_directionalMax | attribute |
m_DirectionalON | attribute | Flag fuer directional Licht An/Aus
m_dirVec | relation |
m_drawInfo | attribute |
m_drawInfo | attribute |
m_E | relation | Endpunkt der Linie
m_emitterPos | relation | Position des Emitters
m_engine | relation |
m_engineIO | relation |
m_farDist | attribute |
m_force | relation | Kraftvektor, der auf das Partikel einwirkt (Wind, Gravitation)
m_frameRate | attribute |
m_frames | attribute |
m_freq | attribute |
m_frustum | relation |
m_frustum | relation |
m_gamma | attribute | private oder public??
m_gammaB | attribute |
m_gammaG | attribute |
m_gammaR | attribute |
m_hasLightMapGrid | attribute |
m_hdc | attribute |
m_height | attribute |
m_height | attribute |
m_height | attribute |
m_height | attribute | aka vmax
m_height | attribute | Hoehe des 2D-Objektes
m_height | attribute |
m_height | attribute |
m_height_1 | attribute |
m_heightCanvas | attribute |
m_HOG | attribute | Hoehe ueber Grund (typ TexturHeight / 2)
m_index | attribute |
m_indexArray | attribute |
m_indexSize | attribute |
m_intersectLength | attribute |
m_isFading | attribute |
m_isRendererInitialized | attribute |
m_isRendererInitialized | attribute |
m_isScale | attribute |
m_len | attribute |
m_len | attribute |
m_len | attribute |
m_lifeTime | attribute |
m_lifting | relation | UP, DOWN, STOP
m_lightManager | relation |
m_lightManager | relation |
m_lightMap | relation |
m_lightMap | relation |
m_lightMapGrid | attribute |
m_LightMapON | attribute | Flag fuer LightMap An/Aus
m_linespace | attribute |
m_logfile | attribute |
m_map | relation |
m_map | relation |
m_map | attribute |
m_mapfile | attribute |
m_matAnimate | relation |
m_materialManager | relation |
m_matRotate | relation |
m_matTranslate | relation |
m_maxFC | attribute | Anzahl der tatsaechlich ermittelten Vertices:
m_maxPartikel | attribute |
m_maxTri | attribute | Anzahl der tatsaechlich ermittelten Triangles:
m_maxXDist2D | attribute |
m_maxXDist3D | attribute |
m_maxYDist2D | attribute |
m_maxYDist3D | attribute |
m_maxZDist3D | attribute |
m_mid | attribute |
m_minXDist2D | attribute |
m_minXDist3D | attribute |
m_minYDist2D | attribute |
m_minYDist3D | attribute |
m_minZDist3D | attribute |
m_mode | attribute |
m_moverCount | attribute |
m_moverDeltaY | attribute |
m_moving | relation | FORWARD, BACKWARD, STOP
m_msg | attribute |
m_N | relation | Normalenvektor zur Ebene
m_name | attribute | TODO: war vorher String
m_nearDist | attribute |
m_numClipVertices | attribute |
m_numTriangles | attribute |
m_numVertices | attribute | Wird in der cpp-Datei auf 4 gesetzt
m_OFFstart | attribute |
m_OFFtime | attribute | Dauer der OFF-Zeit
m_ONstart | attribute |
m_ONtime | attribute | Dauer der ON-Zeit (0 == Unendlich!!)
m_P | relation | Punkt auf der Ebene
m_p0 | relation |
m_p0 | relation | Eckpunkte des Dreiecks im 3D-Raum
m_p1 | relation |
m_p1 | relation |
m_p2 | relation |
m_p2 | relation |
m_partikelCount | attribute |
m_partikelList | relation |
m_partikelList | relation |
m_partikelManager | relation |
m_partikelManager | relation |
m_partikelSystemList | relation |
m_pDib | attribute |
m_pDiData | attribute |
m_PlanePixels | attribute |
m_planePixels | attribute |
m_planePixels | attribute |
m_pointMax | attribute |
m_pos | relation |
m_pos | relation | Position in 3D-Raum transformiert zur Camera
m_randomMax | relation |
m_randomMin | relation |
m_renderer | relation |
m_rendering | attribute |
m_respawn | attribute |
m_rgbIntensity | attribute |
m_rgbIntensity | attribute |
m_rgbLUT | attribute |
m_ROLLstart | attribute |
m_ROLLtime | attribute |
m_rotating | relation | LEFT, RIGHT, STOP
m_S | relation | Startpunkt der Linie
m_scale | attribute |
m_scaleEnable | attribute |
m_scrollFlag | attribute |
m_shift | attribute |
m_sid | attribute |
m_sid | attribute |
m_sid | attribute | SurfaceID
m_sid | attribute |
m_sidePlanes | relation | TODO: 10 == SIDE_PLANES
m_sin | attribute |
m_skyBox | relation |
m_skybox | relation |
m_speed | attribute |
m_sprite | relation |
m_spriteCount | attribute |
m_spriteCount | attribute |
m_spriteID | attribute |
m_spriteList | relation |
m_spriteMapper | relation |
m_spriteOrg | relation |
m_start | attribute |
m_startPos | relation |
m_startPosOrg | relation | Position im 3D-Raum
m_startPosOrg | relation |
m_startTime | attribute |
m_startX | attribute |
m_startX | attribute |
m_startY | attribute |
m_startY | attribute |
m_status | attribute |
m_status | attribute |
m_step | attribute | Schrittweite
m_stepAnim | attribute |
m_stepColl | attribute | Kollisionsdistanz
m_stepVec | relation |
m_stop | attribute |
m_strafing | relation | LEFT, RIGHT, STOP
m_surface | relation |
m_surfaceCache | relation |
m_surfaceCache | relation |
m_surfaces | relation |
m_tan | attribute |
m_tex | relation |
m_tex | relation |
m_tex_height | attribute |
m_tex_width | attribute |
m_text | relation |
m_text | attribute |
m_textList | relation |
m_textMapper | relation |
m_textMapper | relation |
m_texture | relation |
m_textureID | attribute |
m_textureID | attribute |
m_textureList | attribute |
m_textureMapper | relation |
m_tileList | relation |
m_tiles | relation |
m_time | attribute |
m_time | attribute |
m_timer | relation |
m_tri | relation |
m_triggerTime | attribute |
m_turn | attribute | Drehwinkel
m_typ | attribute |
m_typ | attribute |
m_typ | attribute |
m_u | attribute | Punkt Mitte
m_u | attribute | u Texelkoordinate in x-Richtung
m_u | attribute |
m_u0 | attribute | Punkt oben links
m_u0 | attribute | Eckpunkte der Texture
m_u1 | attribute | Punkt oben rechts
m_u1 | attribute |
m_u2 | attribute | Punkt unten rechts
m_u2 | attribute |
m_u3 | attribute | Punkt unten links
m_use | attribute |
m_usedCounter | attribute |
m_usedSidePlanes | attribute |
m_usePortalFrustum | attribute |
m_useSpeed | attribute |
m_V | relation | Richtungsvektor der Linie
m_v | attribute |
m_v | attribute | v Texelkoordinate in y-Richtung
m_v | attribute |
m_v0 | attribute |
m_v0 | attribute |
m_v1 | attribute |
m_v1 | attribute |
m_v2 | attribute |
m_v2 | attribute |
m_v3 | attribute |
m_vecDir | relation | Blickrichtung der Kamera (Richtungsvektor mit einem Betrag = 1)
m_vecDirColl | relation |
m_vecDirNext | relation | neue Blickrichtung der Kamera (Richtungsvektor mit einem Betrag = 1)
m_vecPos | relation | Standpunkt der Kamera
m_vecPosColl | relation |
m_vecPosNext | relation | neuer Standpunkt der Kamera
m_velocity | relation | aktuelle Richtung- bzw. Geschwindigkeitsvektor
m_vertex | relation |
m_vertexOrg | relation |
m_vFC | relation |
m_waitCount | attribute |
m_waitMax | attribute |
m_width | attribute |
m_width | attribute |
m_width | attribute |
m_width | attribute | aka umax
m_width | attribute | Breite des 2D-Objektes
m_width | attribute |
m_width | attribute |
m_widthCanvas | attribute |
m_x | attribute | x' projiziert auf Plane
m_x | attribute |
m_xmax | attribute |
m_xmax | attribute |
m_y | attribute | y' projiziert auf Plane
m_y | attribute |
m_ymax | attribute |
m_ymax | attribute |
m_z | attribute |
m_ZBuffer | attribute |
m_ZBuffer | attribute |
m_ZBuffer | attribute |
m_zone | attribute |
m_zone | attribute |
m_zone | attribute |
m_zone | attribute |
m_zone | attribute |
m_zone | attribute |
m_zoneOTHER | attribute |
m_zoneTHIS | attribute |
Map | class | ************************************************************************** * \class Map \brief Container fuer die Map ****************************************************************************
Map | artifact |
Map | operation |
Material | operation |
Material | artifact |
Material | class | ************************************************************************** * \class Material \brief Container fuer ein Material ****************************************************************************
MaterialManager | operation |
MaterialManager | artifact |
MaterialManager | class | ************************************************************************** * \class MaterialManager \brief Container fuer alle Materialien ****************************************************************************
math3d | class view |
math3d | deployment view |
math3d | package |
matList | relation |
Matrix | class | ************************************************************************** * \class Matrix \brief Matrixklasse ****************************************************************************
Matrix | artifact |
Matrix | operation |
move | operation |
msg_count | attribute |
mul | operation |
mul | operation |